All posts tagged illustration

Amazing Mass Effect Artwork

Mass Effect 3 cannot get here soon enough.  E3 only whetted my appetite.  Now I’ve learned that weapons are going to have customized attachments.  Hell yeah.  And the OMNI Blade?  […]

Animating Hideo

Once I had original artwork and storyboards, the animation process was ready to begin. I created a batch of well-defined pencil sketches, used a light box (thanks Jonathan) to transfer […]

Storyboarding for Hideo

I worked closely with Blair when it came to storyboarding for Hideo. Being the producer, she had a vision for how these pieces were going to play out, so my […]

Creating the Characters of Hideo

Kathy again, here to talk about my experiences conceiving, designing, and illustrating the world of Hideo. My previous post discussed the development of the “world” and I think the next […]

Creating the World of Hideo

What questions do you ask when designing the environment for a whole new world and story?