All posts by Chris

Why is Mario So Sad?

I recently created and recorded an arrangement of the Super Mario Bros. iconic main theme but with a twist–I changed it to be in a minor key! I personally am […]

Out With The Old

In contrast to a few existing video game music groups out there, Hideo doesn’t generally work with pre-existing orchestras. Instead, we opt to go through the significant task of hand-picking […]

Air Man in Noteflight

In my last post, I talked about my plan to transcribe and arrange (more) music from the Mega Man video game series. Well, I finally got started last night! I […]

A Mega Idea

As you may know, I have transcribed and recorded a couple of pieces from Mega Man in the past: “Elec Man” from the original Mega Man and the intro to […]

Real Composers Do It 8-Bit

I came across a pair of interesting game music articles on joystiq over this past week by Jesse Gregory: “Game Music: Enhancement Through Limitation” and “What? Game Music is Evolving!” […]